The money page

Poker hand rankings, from royal flush to high card

All ten hands in order, what each one beats, and — the part that settles real arguments — exactly how ties break. Five cards decide everything; suits decide nothing.

At a glance

The ten hands, ranked

From unbeatable to bare minimum. Every Hold’em hand you will ever make is one of these ten.

#HandWhat it isExample
1Royal flushA-K-Q-J-10, all one suitA♠ K♠ Q♠ J♠ 10♠
2Straight flushFive consecutive cards, one suit9♥ 8♥ 7♥ 6♥ 5♥
3Four of a kindFour cards of the same rankJ♠ J♥ J♦ J♣ 7♦
4Full houseThree of a kind + a pair10♠ 10♥ 10♦ 4♣ 4♠
5FlushFive cards of one suitA♣ J♣ 8♣ 6♣ 2♣
6StraightFive consecutive cards, mixed suits9♣ 8♦ 7♠ 6♥ 5♦
7Three of a kindThree cards of the same rank8♠ 8♥ 8♦ K♣ 3♠
8Two pairTwo different pairsA♥ A♣ 9♠ 9♦ Q♣
9One pairTwo cards of the same rankK♥ K♣ A♦ 8♠ 4♥
10High cardNone of the aboveA♦ J♠ 9♣ 6♥ 3♦

Two facts that end most arguments

A flush beats a straight, and a full house beats a flush. If you memorise nothing else from this page, memorise those.

In detail

Hand by hand

Each hand with its own tie-break rule — because “we both have a flush” happens more often than you’d think.

A K Q J 10

1 · Royal flush

The ace-high straight flush — the best possible hand. Two players can’t both have one in the same suit, and suits don’t outrank each other, so the (astronomically rare) double royal splits the pot.

9 8 7 6 5

2 · Straight flush

Five consecutive cards in one suit. Tie-break: the higher top card wins — a 9-high straight flush beats an 8-high one. The 5-high straight flush (5-4-3-2-A) is the lowest.

J J J J 7

3 · Four of a kind

“Quads.” Tie-break: higher quads win; if the quads are on the board, the higher fifth card (kicker) decides.

10 10 10 4 4

4 · Full house

Trips plus a pair, read as “tens full of fours”. Tie-break: compare the three-of-a-kind rank first, and only then the pair. Kings full of twos beats queens full of aces.

A J 8 6 2

5 · Flush

Any five cards of one suit. Tie-break: compare card by card from the top — highest first, then the next, through all five. An ace-high flush beats a king-high flush.

9 8 7 6 5

6 · Straight

Five consecutive ranks, suits mixed. Tie-break: higher top card wins; two straights with the same top card split.

8 8 8 K 3

7 · Three of a kind

“Trips” or “a set”. Tie-break: higher trips win; equal trips (using board cards) go to the two kickers in order.

A A 9 9 Q

8 · Two pair

Read top pair first: “aces up”. Tie-break: highest pair, then the second pair, then the fifth-card kicker. Aces and threes beats kings and queens.

K K A 8 4

9 · One pair

Two cards of one rank plus three kickers. Tie-break: higher pair wins; equal pairs go to the kickers, compared one by one from the top.

A J 9 6 3

10 · High card

No pair, no straight, no flush — the hand is just its cards. Tie-break: compare all five from the top down. “Ace high” beats “king high”.

The decider

Kickers, properly explained

A kicker is any card in your best five that isn’t part of the combination itself. With a pair of kings, the other three cards are kickers; they break ties between equal pairs.

Classic example — board A♣ 10♦ 7♠ 4♥ 2♣:

  • You hold A♠ K♠ → your five: A-A-K-10-7.
  • Opponent holds A♦ Q♦ → their five: A-A-Q-10-7.

Same pair of aces; your K kicker beats the Q. You win.

A kicker only plays if it fits in the five

Board A♣ A♦ 10♠ 10♥ 7♣. You hold K-3; your opponent holds Q-3. Both of you play A-A-10-10 plus… the board’s 7? No — your K and their Q both beat the 7, so your five is A-A-10-10-K and theirs A-A-10-10-Q: your king plays and wins. But if that 7 were a K on the board, both of you would play A-A-10-10-K — a split, because a sixth card never counts.

House peace treaty

Tie-breaking, consolidated

  • Compare the combination first (pair rank, trips rank, top card of a straight…), then remaining kickers in descending order.
  • Only five cards count. There is no “three pair”, no six-card flush, and no sixth-card tie-break.
  • Suits are all equal. No pot in Hold’em is ever awarded by suit. (Suit order is only used for procedures, like drawing for the first button.)
  • Identical best fives split the pot evenly; an indivisible odd chip usually goes to the first seat left of the button — a house-rule detail worth agreeing on in advance.

Counterfeited: when the board devalues you

You hold 2♠ 2♦ — a nice pair — and the board runs out 7♠ 7♦ 9♥ 9♣ A♦. The board’s two pair, nines and sevens with an ace, now outranks any five that uses your deuces: your pair has been counterfeited, and anyone holding a single higher card beats you. Always re-read your best five after the river.

Ace high, ace low

The wheel — and straights that don’t exist

The ace plays high or low in straights. A-2-3-4-5 — “the wheel” — is a genuine straight, but the lowest one: its top card is the five, so any 6-high straight beats it.

What the ace cannot do is sit in the middle: straights never wrap around. Q-K-A-2-3 is not a straight; it’s just ace-high.

5 4 3 2 A
The golden rule

Best five out of seven

At showdown you have seven cards: two hole cards and five on the board. Your hand is the best five-card combination among them — using both hole cards, one, or none. Using none is called playing the board, and the best it can earn you is a split.

That’s the whole system. Every ruling on this page is just this rule plus the ranking chart applied carefully.